3.2 Patchnotes are out

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Graav
First Sergeant
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Post by Graav »

They nerfed my dps ffs ! :'( Instead of making decent cat items they do this :s
Yaur
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Joined: 30 Aug 2007, 16:10

Post by Yaur »

Macros and scripts will no longer be able to target totems by name.
PvP is broken once again! ;)
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zNow
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Post by zNow »

Blahran wrote:
zNow wrote:
Invisibility: Can no longer be interrupted by a hostile action or damage done during the 3 second fade time, however an invisible mage can still be stunned or silenced.
Wait, let me get this straight. Invisibility ~ Vanish. Now they fix invisibility which was introduced in TBC (?) with a change that could be applied 1:1 to vanish, which is bugged since nearly day 1?
this is a pve fix because invis was useles @ boss fights with lots of aoe raid damage
My point is that they give to mages and invisibility what rogues are rightly asking for since the early vanilla days. Until now the question blue gave us was "what you're asking for is not doable". So applying the same change to vanish, giving it a 0.5 or 1 sec duration is not possible?
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Gorlom
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Post by Gorlom »

does rogues have a fade time? i thought vanish was dupposed to be instant?
Crezax wrote:If you feel you need to write something angry and insulting, write it down in Notepad, save it somewhere and look at it when you get bored.
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Meek
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Post by Meek »

Fire and Brimstone: Reduced to 2/4/6/8/10% increased damage from Incinerate and Chaos Bolt on targets afflicted with Immolate, down from 3/6/9/12/15%.
:x
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Strike first. Strike hard. Cobra Kai!
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Schneel
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Post by Schneel »

Gorlom wrote:does rogues have a fade time? i thought vanish was dupposed to be instant?
Well it seems like there is some kinda fade time atleast, seeing how easy it is to break a rogues vanish. :p
Gorlom wrote:"personally I think taurens warstomp is more useful then hex."
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Lateralus
Dr. Gordon Freeman
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Post by Lateralus »

Skyly wrote:
zNow wrote:
The newest season of Arena gear can only be purchased if you meet the requirements with your 3 or 5 player team rating. Rating requirements from 2 player teams can still be used to purchase the previous season of gear.

Yeah, what a fucking joke.
Personally i dont think this change will go through but its fucking LOL way to balance their own game imo.. its no secret they given up 2v2 balance :D.

Wont affect us mate, RMP all the way! :D
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Ithelia
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Post by Ithelia »

The mount changes sucked the most!
And you thought you knew pain...

Marco#1117
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Skyly
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Post by Skyly »

Lateralus wrote:
Skyly wrote:
zNow wrote:
The newest season of Arena gear can only be purchased if you meet the requirements with your 3 or 5 player team rating. Rating requirements from 2 player teams can still be used to purchase the previous season of gear.

Yeah, what a fucking joke.
Personally i dont think this change will go through but its fucking LOL way to balance their own game imo.. its no secret they given up 2v2 balance :D.

Wont affect us mate, RMP all the way! :D
What about my worriah?!!
Krita säger:
Utan din penis i min röv känner jag mig halv
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flame
El Complicatore
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Joined: 09 May 2005, 08:49

Post by flame »

Some potent changes it seems, I like the 4drop totem change for shamans!
Complicating is the true path to simplicity.
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sneek
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Post by sneek »

I like the exclusion of the 2s bracket for risk reward.
Why they don't just change it into reward-for-time-spent I have no idea.

Then at least you'll have people playing for the fun of it, rather then cheesing their way into the top ratings.
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Lateralus
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Post by Lateralus »

Skyly wrote:
Lateralus wrote:
Skyly wrote:
zNow wrote:
The newest season of Arena gear can only be purchased if you meet the requirements with your 3 or 5 player team rating. Rating requirements from 2 player teams can still be used to purchase the previous season of gear.

Yeah, what a fucking joke.
Personally i dont think this change will go through but its fucking LOL way to balance their own game imo.. its no secret they given up 2v2 balance :D.

Wont affect us mate, RMP all the way! :D
What about my worriah?!!
We have options there as well my friend :)
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Noitec
Stone Guard
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Post by Noitec »

let's see what 3.2 brings!
Løcknløad
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Post by Løcknløad »

Lateralus wrote:Pretty much all the changes locks could ask for, in pvp at least
Instant happyness :D
ye what about pve ? :P i know they improved empowered imp but they lowered fire and brimstone's effect
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Meek
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Post by Meek »

they changed glyph of conflag too(again :p ), some say its a nerf but i think it will be a buff.
just ontop of my head; if conflag is applied when immolate has (5) seconds left or less left, youre next 3 destruction spells will have 10% more damage.
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